Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Arlie Manning and several others are captured and mistreated by the enemy. Gain Arlie Manning's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Arlie Manning's work ends up coming home with Arlie Manning, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
23 |
Became a Merchant (Free Trader). |
4 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
27 |
Voluntarily left Free Trader |
5 |
27 |
Became a Entertainer (Journalist). |
5 |
30 |
Arlie Manning is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
37 |
Betrayed by a friend. One of Arlie Manning's Contacts or Allies betrays Arlie Manning, ending Arlie Manning's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Arlie Manning aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Retired. |
9 |
40 |
A new romantic starts. Gain an Ally. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |