Retired Field Agent Armando Cowen  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 53 M 1 (-2) 4 (-1) 1 (-2) 5 (-1) 4 (-1) 7 (0)141547
Effervescent, Astonished
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 2
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 0
Melee (Unarmed) 2
Persuade 0
Recon 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Agent Corporate Agent Field Agent24
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Prisoner Fixer 11
 
Name Type Affinity Enmity Power Influence Species
Samantha Brown Rival 1 0 4 2 Cassilldan (F/27)
Frederick Cause Enemy 0 3 1 0 Dynchia, Imperium (M/37)
Hihe Ulyae Enemy 0 6 5 0 Ael Yael (M/58)
Alvina Elliott Ally 3 0 5 0 Iltharan (F/13)
Dustin Butler Contact 2 1 1 1 Dynchia, Imperium (M/76)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 21 Became a Agent (Corporate Agent).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 25 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 25 Continued as Agent (Corporate Agent).
3 28 Moved to a new world.
4 29 Continued as Agent (Corporate Agent).
4 32 Befriended by a senior agent.
4 33 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 33 Continued as Agent (Corporate Agent).
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Failed to qualify for Thief (Rogue).
6 34 Submitted to the draft.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 A sudden war destroys Armando Cowen's trade routes and contacts, forcing Armando Cowen to flee that region of space.
6 35 Gain rebels as Enemy
7 35 Failed to qualify for Field Researcher (Scholar).
7 35 Switched to Drifter (Scavenger).
7 38 Betrayed by a friend. One of Armando Cowen's Contacts or Allies betrays Armando Cowen, ending Armando Cowen's career. That Contact or Ally becomes a Rival or Enemy.
8 38 Failed to qualify for Free Trader (Merchant).
8 38 Returned to Drifter (Wanderer).
8 40 Lightly injured, no permanent damage. Fully recovered.
9 40 Failed to qualify for Merchant Marine (Merchant).
9 40 Continued as Drifter (Wanderer).
9 41 A new romantic starts. Gain an Ally.
10 44 Continued as Drifter (Wanderer).
10 47 Attempted a risky adventure and was sent to prison.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired at age 48.
11 48 Became a Prisoner (Fixer).
11 52 Make friends with another inmate; gain them as a Contact.
11 52 Promoted to Prisoner (Fixer) rank 1.
11 52 Paroled from prison.
12 52 Aging Crisis. Owe 30,000 for medical bills.
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