Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Aron Coleman from Aron Coleman's work. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Make a breakthrough in Aron Coleman's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Promoted to Scholar (Physician) rank 2. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Agreed to perform research that goes against Aron Coleman's conscience. Gain 1 Enemies. |
7 |
46 |
Promoted to Scholar (Physician) rank 3. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Continued as Scholar (Physician). |
8 |
47 |
Caught cheating in some fashion, advancing Aron Coleman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
47 |
A disaster or war strikes. |
8 |
47 |
The planetary government interferes with Aron Coleman's research for political or religious reasons. Aron Coleman continue working secretely. |
8 |
47 |
Gain an Enemy |
8 |
50 |
Promoted to Scholar (Physician) rank 4. |