Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Asa Egerton's Contacts or Allies betrays Asa Egerton, ending Asa Egerton's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Asa Egerton is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
Gained a contact. |
4 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Flight). |
5 |
32 |
Lost eye or limb. Fully recovered. |
6 |
32 |
Became a Merchant (Broker). |
6 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
8 |
40 |
Continued as Merchant (Broker). |
8 |
41 |
Make an unexpected connection outside Asa Egerton's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
51 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Broker) rank 4. |