Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
30 |
Became a Merchant (Merchant Marine). |
4 |
32 |
Imperial trade restrictions force Asa Forrest out of business. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Became a Psion (Adept). |
6 |
37 |
Psionic abilities make Asa Forrest uncomfortable to be around. One contact or ally becomes a rival. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
Pick up potentially useful information using Asa Forrest's psychic powers. |
7 |
44 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Psion (Adept). |
8 |
48 |
Pick up potentially useful information using Asa Forrest's psychic powers. |
9 |
48 |
Continued as Psion (Adept). |
9 |
50 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |