Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Aubrey Finnerty's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Citizen (Worker). |
6 |
39 |
Aubrey Finnerty is rewarded for Aubrey Finnerty's diligence or cunning. |
6 |
41 |
Promoted to Citizen (Worker) rank 1. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Aubrey Finnerty rise to a position of power in Aubrey Finnerty's colony or corporation. |
7 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
46 |
Good fortune |
9 |
49 |
Continued as Citizen (Worker). |
9 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |