Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Agent (Corporate Agent). |
2 |
29 |
Go undercover to investigate an enemy. |
2 |
29 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
32 |
Continued as Agent (Corporate Agent). |
3 |
34 |
Austin Franklin's work ends up coming home with Austin Franklin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Became a Rogue (Enforcer). |
4 |
38 |
Involved in a gambling ring. |
5 |
38 |
Continued as Rogue (Enforcer). |
5 |
40 |
Involved in a gambling ring. |
6 |
42 |
Continued as Rogue (Enforcer). |
6 |
43 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
46 |
Continued as Rogue (Enforcer). |
7 |
49 |
Betrayed by a friend. One of Austin Franklin's Contacts or Allies betrays Austin Franklin, ending Austin Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
49 |
Became a Merchant (Broker). |
8 |
52 |
Risk Austin Franklin's fortune on a possibility lucrative deal and win. |
8 |
53 |
Promoted to Merchant (Broker) rank 1. |