Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A police detective or rival criminal forces Axel McNab to flee and vows to hunt Axel McNab down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Axel McNab don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Citizen (Worker). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Axel McNab come into conflict with a splinter group Axel McNab's own religion which maintains Axel McNab's version is the wrong one. Gain 1 Rivals. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |