Retired Wastrel Barney Goslan  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 53 M 1 (-2) 2 (-2) 2 (-2) 7 (0) 6 (0) 10 (1)12276A
Honorable
 
Skills
Astrogation 2
Carouse 0
Deception 1
Diplomat 0
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Colonist/Ranching) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 37
Scout Explorer 01
Noble Administrator Assistant01
Noble Dilettante Wastrel11
 
Name Type Affinity Enmity Power Influence Species
Ethel Duncan Rival 1 2 0 3 Ziadd (M/13)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 30 Find valuable salvage.
4 30 Continued as Drifter (Scavenger).
4 32 Survived a risky adventure but gained nothing.
4 34 Promoted to Drifter (Scavenger) rank 3.
5 34 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Barney Goslan's Contacts or Allies betrays Barney Goslan, ending Barney Goslan's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Failed to qualify for Explorer (Scout).
6 35 Submitted to the draft.
6 35 Became a Scout (Explorer).
6 39 Psychologically damaged by Barney Goslan's time in the scouts.
7 39 Failed to qualify for Corporate Agent (Agent).
7 39 Returned to Drifter (Scavenger).
7 40 Barney Goslan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Became a Noble (Administrator) with the new title Assistant.
8 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 44 Attempted to change assignments.
9 44 Switched to Noble (Dilettante) with the new title Wastrel and previous rank.
9 47 Inherit a gift from a rich relative.
9 48 Promoted to Noble (Dilettante) rank 1.
10 48 Voluntarily left Dilettante
10 48 Failed to qualify for Merchant Marine (Merchant).
10 48 Returned to Drifter (Scavenger).
10 49 Survived a risky adventure but gained nothing.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
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