Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Army Support (Army). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
28 |
Advanced training in a specialist field |
2 |
30 |
Attempt at commissioned failed. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
33 |
Drafted into Star Marine |
3 |
34 |
Forced to continue current assignment. |
3 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
36 |
Attacked by enemies that Bart Jennings easily defeat. |
4 |
36 |
Gain Enemy if Bart Jennings don't already have one. |
4 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
42 |
Attacked by enemies and injured. |
5 |
42 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
42 |
Gain Enemy if Bart Jennings don't already have one. |
5 |
42 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
42 |
Continued as Drifter (Scavenger). |
6 |
46 |
Betrayed by a friend. One of Bart Jennings's Contacts or Allies betrays Bart Jennings, ending Bart Jennings's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
46 |
Became a Scout (Courier). |
7 |
50 |
Psychologically damaged by Bart Jennings's time in the scouts. |