Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
Trapped behind enemy lines. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
30 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Bessie Holmes have no idea what happened to Bessie Holmes – they found Bessie Holmes's ship drifting on the fringes of friendly space. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Bessie Holmes's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Bessie Holmes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bessie Holmes fail to help. Gain an Enemy. |
7 |
43 |
Bessie Holmes's ship is damaged, and Bessie Holmes have to hitch-hike Bessie Holmes's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
46 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
46 |
Voluntarily left Explorer |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |