Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Booker Payne's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Booker Payne have no idea what happened to Booker Payne – they found Booker Payne's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Rewarded for a successful mission. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
33 |
Became a Scholar (Scientist). |
6 |
35 |
Make a breakthrough in Booker Payne's field. |
6 |
37 |
Promoted to Scholar (Scientist) rank 1. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
41 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
41 |
Voluntarily left Field Researcher |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Birth or Death involving a family member or close friend. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |