Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Boss Banks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Good fortune |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Voluntarily left Artist |
4 |
28 |
Became a Agent (Intelligence). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Scout (Explorer). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
37 |
Special assignment or duty on board ship. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
40 |
Boss Banks foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
42 |
Boss Banks is blamed for an accident that causes the death of several crew members. Boss Banks's guilt drives Boss Banks to excel. |
9 |
45 |
Continued as Navy (Line/Crew). |
9 |
48 |
Vessel participates in a notable military engagement. |
9 |
49 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Navy (Line/Crew). |
10 |
51 |
Vessel participates in a notable military engagement. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |