Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Contact with Government. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
One of Brad Dickman's pieces of art is stolen, and the investigation brings Brad Dickman into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Voluntarily left Journalist |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A series of bad deals and decisions force Brad Dickman into bankruptcy. Brad Dickman salvages what Brad Dickman can. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
34 |
Good fortune |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Someone more charismatic but less devout than Brad Dickman has become Brad Dickman's superior. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Brad Dickman secretly provide religious rites for a dying leader or noble, although they do not share Brad Dickman's faith. Gain an Ally in the family and a Rival who disagrees with Brad Dickman's choice. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
47 |
Brad Dickman's work ends up coming home with Brad Dickman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |