Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Brian Mcarthy is rewarded for Brian Mcarthy's diligence or cunning. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Brian Mcarthy learn something Brian Mcarthy should not have – a corporate secret, a political scandal – which Brian Mcarthy can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was sent to prison. |
7 |
40 |
Became a Prisoner (Thug). |
7 |
44 |
The warden takes an interest in Brian Mcarthy's case. |
7 |
44 |
Promoted to Prisoner (Thug) rank 1. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
47 |
Gain Enemy if Brian Mcarthy don't already have one. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Brian Mcarthy easily defeat. |
9 |
49 |
Gain Enemy if Brian Mcarthy don't already have one. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |