Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Amnesia. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Amnesia. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Brown Sim is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Brown Sim faith is shaken. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Brown Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Brown Sim's faith. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |