Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Risk Burl Dwyer's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Burl Dwyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Became a Drifter (Wanderer). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Burl Dwyer's Contacts or Allies betrays Burl Dwyer, ending Burl Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Agent (Corporate Agent). |
6 |
37 |
Established a network of contacts. Gain 2 contacts. |
7 |
38 |
Voluntarily left Corporate Agent |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Courier (Scout). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Army (Infantry) with the new title Private. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Continued as Army (Infantry). |
9 |
46 |
Surrounded and outnumbered by the enemy, Burl Dwyer hold out until relief arrives. |
9 |
48 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
48 |
Continued as Army (Infantry). |
10 |
49 |
Birth or Death involving a family member or close friend. |
10 |
52 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |