Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
One of Carl Duncan's pieces of art is stolen, and the investigation brings Carl Duncan into the criminal underworld. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
29 |
Works is especially well received and popular, making Carl Duncan a minor celebrity |
3 |
29 |
Promoted to Entertainer (Artist) rank 1. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Carl Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Moved to a new world. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Switched to Citizen (Worker). |
8 |
46 |
Carl Duncan gain experience in a technical field as a computer operator or surveyor. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
48 |
Carl Duncan is rewarded for Carl Duncan's diligence or cunning. |
9 |
50 |
Promoted to Citizen (Worker) rank 1. |