Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Cecil Blakely do not know what happened to Cecil Blakely. There is a gap in Cecil Blakely's memory. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A series of bad deals and decisions force Cecil Blakely into bankruptcy. Cecil Blakely salvages what Cecil Blakely can. |
6 |
32 |
Became a Scout (Explorer). |
6 |
36 |
Serve as the courier for an important message from the Imperium. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
38 |
Psychologically damaged by Cecil Blakely's time in the scouts. |
8 |
38 |
Failed to qualify for Physician (Scholar). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Cecil Blakely's Contacts or Allies betrays Cecil Blakely, ending Cecil Blakely's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Switched to Merchant (Broker). |
9 |
44 |
Risk Cecil Blakely's fortune on a possibility lucrative deal and win. |
9 |
45 |
Promoted to Merchant (Broker) rank 1. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
47 |
Smuggle illegal items onto a planet. |
11 |
49 |
Continued as Merchant (Broker). |
11 |
53 |
Make an unexpected connection outside Cecil Blakely's normal circles. Gain a Contact. |
11 |
53 |
Promoted to Merchant (Broker) rank 2. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Retired at age 53. |