Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Charlie Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Charlie Hotty far from home. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Returned to Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Gain Enemy if Charlie Hotty don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Charlie Hotty do not know what happened to Charlie Hotty. There is a gap in Charlie Hotty's memory. |
6 |
37 |
Failed to qualify for Artist (Entertainer). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
44 |
Moved to a new world. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Charlie Hotty's Contacts or Allies betrays Charlie Hotty, ending Charlie Hotty's career. That Contact or Ally becomes a Rival or Enemy. |