Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Entangled in a bureaucratic or legal morass that distracts Chester Palmer from Chester Palmer's work. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Chester Palmer's work is sabotaged by unknown parties. Chester Palmer may salvage what Chester Palmer can and give up. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
Nearly killed. Owe 22,500 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Explorer). |
6 |
40 |
When dealing with an alien race, Chester Palmer botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Chester Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
44 |
Psychologically damaged by Chester Palmer's time in the scouts. |
8 |
44 |
Failed to qualify for Artist (Entertainer). |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Switched to Scout (Courier) with previous rank. |
9 |
52 |
Good fortune |