Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Chris McIntire do not know what happened to Chris McIntire. There is a gap in Chris McIntire's memory. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Chris McIntire is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Became a Merchant (Merchant Marine). |
5 |
33 |
Make an unexpected connection outside Chris McIntire's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |