Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Commanding officer takes an interest in Chris Wade's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Chris Wade foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Special assignment or duty on board ship. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Political upheaval strikes Chris Wade's homeworld, and Chris Wade is caught up in the revolution. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Chris Wade learn something Chris Wade should not have – a corporate secret, a political scandal – which Chris Wade can profit from illegally. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Chris Wade befriend a superior in the corporation or the colony. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
A revolution, attack or other unusual event throws Chris Wade's life into chaos, forcing Chris Wade to leave the planet. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Make an unexpected connection outside Chris Wade's normal circles. Gain a Contact. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |