Able Spacehand Christian McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 53 M 5 (-1) 2 (-2) 2 (-2) 8 (0) 7 (0) 11 (1)52287B
Conventional, Sports fan
 
Skills
Animals (Handling) 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 2
Diplomat 1
Drive 0
Engineer (Power) 1
Jack-of-All-Trades 2
Mechanic 1
Recon 0
Science (Physical Sciences) 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 25
Citizen Colonist 12
Scout Surveyor 01
Navy Engineer/Gunner Able Spacehand12
 
Name Type Affinity Enmity Power Influence Species
Oren Johnson Rival 1 0 1 2 Dynchia (M/48)
Maud Guillan Rival 0 3 0 1 Happrhani (F/22)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies and injured.
1 20 Severely injured. Fully recovered. Owe 25,000 for medical bills.
1 20 Gain Enemy if Christian McKee don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Betrayed by a friend. One of Christian McKee's Contacts or Allies betrays Christian McKee, ending Christian McKee's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Citizen (Colonist).
3 25 Lost eye or limb. Owe 2,500 for medical bills.
3 28 Promoted to Citizen (Colonist) rank 1.
4 28 Continued as Citizen (Colonist).
4 29 A revolution, attack or other unusual event throws Christian McKee's life into chaos, forcing Christian McKee to leave the planet.
5 29 Failed to qualify for Physician (Scholar).
5 29 Submitted to the draft.
5 29 Became a Scout (Surveyor).
5 32 Christian McKee inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 32 Returned to Drifter (Wanderer).
6 33 Attacked by enemies that Christian McKee easily defeat.
6 33 Gain Enemy if Christian McKee don't already have one.
6 36 Promoted to Drifter (Wanderer) rank 1.
7 36 Continued as Drifter (Wanderer).
7 38 Attempted a risky adventure and was injured.
7 38 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 40 Promoted to Drifter (Wanderer) rank 2.
8 40 Continued as Drifter (Wanderer).
8 42 Drafted into Engineer/Gunner
8 44 Forced to muster out.
9 44 Became a Navy (Engineer/Gunner) with the new title Crewman.
9 45 Advanced training in a specialist field.
10 48 Continued as Navy (Engineer/Gunner).
10 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
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