Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Claud Hill is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Voluntarily left Flight |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attacked by enemies that Claud Hill easily defeat. |
5 |
37 |
Gain Enemy if Claud Hill don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Forced to muster out. |