Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Clifford Hanson do not know what happened to Clifford Hanson. There is a gap in Clifford Hanson's memory. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Gain Enemy if Clifford Hanson don't already have one. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Clifford Hanson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
6 |
36 |
Voluntarily left Scientist |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Gained a contact. |
7 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Clifford Hanson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |