Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Clifford Olaughlin's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
A sudden war destroys Clifford Olaughlin's trade routes and contacts, forcing Clifford Olaughlin to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
32 |
Severely injured. Owe 15,000 for medical bills. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Clifford Olaughlin have been following false teachings! |
10 |
46 |
Failed to qualify for Merchant Academy. |
10 |
46 |
Submitted to the draft. |
10 |
46 |
Became a Navy (Flight) with the new title Crewman. |
10 |
49 |
Lost eye or limb. Owe 1,250 for medical bills. |
11 |
49 |
Returned to Drifter (Wanderer). |
11 |
52 |
Find an Alien Artifact. |
11 |
53 |
Forced to muster out. |