Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
Gained a contact. |
2 |
24 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
26 |
Clifford Washington spend months in the dangerous criminal underworld. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
29 |
A police detective or rival criminal forces Clifford Washington to flee and vows to hunt Clifford Washington down. Gain an Enemy. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Birth or Death involving a family member or close friend. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Clifford Washington's Contacts or Allies betrays Clifford Washington, ending Clifford Washington's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Prisoner (Inmate). |
8 |
42 |
Clifford Washington gain a new Rival among the inmates or guards. |
8 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
42 |
Paroled from prison. |
9 |
42 |
Failed to qualify for Broker (Merchant). |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
45 |
Gained a contact. |
10 |
46 |
Continued as Drifter (Barbarian). |
10 |
50 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |