Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Clyde Stewart went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
Make an unexpected connection outside Clyde Stewart's normal circles. Gain a Contact. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
A series of bad deals and decisions force Clyde Stewart into bankruptcy. Clyde Stewart salvages what Clyde Stewart can. |
9 |
49 |
Failed to qualify for Merchant Academy. |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
53 |
Clyde Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |