Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Coleman Bramer do not know what happened to Coleman Bramer. There is a gap in Coleman Bramer's memory. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Coleman Bramer's Contacts or Allies betrays Coleman Bramer, ending Coleman Bramer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
Coleman Bramer spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Coleman Bramer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
44 |
When dealing with an alien race, Coleman Bramer botch an opportunity to gather extra intelligence about them. |
8 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Switched to Scout (Explorer) with previous rank. |
9 |
50 |
Perform an exemplary service for the scouts. |
9 |
50 |
Promoted to Scout (Explorer) rank 2. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |