Retired Project Worker Coleman Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 53 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 2 (-2)111582
Busy, Boundless, Passive
 
Skills
Admin 0
Animals 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Persuade 3
Profession (Worker) 0
Science (Social Sciences/Belief) 1
CareerAssignmentTitleRankTerms
Citizen Worker 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Worker14
Citizen Colonist 02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Quincy Cox Ally 1 0 2 2 Sydite (M/29)
Dicie Byrd Rival 1 3 2 1 Kedepu (F/69)
Hazle Vasquez Enemy 2 4 1 1 Ne Kraeda ren Kelva (F/62)
Relationship becomes more intense. Rival becomes an enemy.
Wilhelmina Olson Rival 2 0 1 3 Ronnin (F/25)
Wilhelmina Olson has life-changing event that creates new responsibilities.
Relationship altered.
Wilhelmina Olson is particularly unusual, such as an artificial intelligence or very alien being.
Sanford Griffiths Enemy 1 2 6 2 Sydite (M/36)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Coleman Foster gain experience in a technical field as a computer operator or surveyor.
2 22 Voluntarily left Worker
2 22 Failed to qualify for Explorer (Scout).
2 22 Became a Drifter (Scavenger).
2 26 Severely injured. Fully recovered. Owe 10,000 for medical bills.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Coleman Foster refuse to secretly provide religious rites for a dying leader or noble, because they do not share Coleman Foster's faith.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Coleman Foster retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 34 Voluntarily left Missionary/Humanitarian
5 34 Returned to Drifter (Scavenger).
5 37 Coleman Foster do not know what happened to Coleman Foster. There is a gap in Coleman Foster's memory.
6 37 Switched to Citizen (Colonist).
6 41 Coleman Foster is rewarded for Coleman Foster's diligence or cunning.
7 41 Continued as Citizen (Colonist).
7 43 Hard times caused by a lack of interstellar trade costs Coleman Foster Coleman Foster's job.
8 43 Returned to Believer (Missionary/Humanitarian).
8 46 Coleman Foster secretly provide religious rites for a dying leader or noble, although they do not share Coleman Foster's faith. Gain an Ally in the family and a Rival who disagrees with Coleman Foster's choice.
9 47 Continued as Believer (Missionary/Humanitarian).
9 48 Coleman Foster come into conflict with a splinter group Coleman Foster's own religion which maintains Coleman Foster's version is the wrong one. Gain 3 Rivals.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 51 Good fortune.
11 52 Aging Crisis. Owe 40,000 for medical bills.
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