Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Connor Shaw run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Connor Shaw aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Became a Army (Cavalry) with the new title Private. |
3 |
23 |
Unit is slaughtered in a disastrous battle, for which Connor Shaw blame Connor Shaw's commander. Gain commander as Enemy. |
4 |
23 |
Became a Merchant (Broker). |
4 |
26 |
Embroiled in legal trouble. |
5 |
27 |
Continued as Merchant (Broker). |
5 |
31 |
Make an unexpected connection outside Connor Shaw's normal circles. Gain a Contact. |
5 |
31 |
Forced to muster out. |
6 |
31 |
Became a Citizen (Colonist). |
6 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
41 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
41 |
Returned to Believer (Missionary/Humanitarian). |
9 |
45 |
Connor Shaw retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Connor Shaw refuse to secretly provide religious rites for a dying leader or noble, because they do not share Connor Shaw's faith. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |