Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Corbett McDermot do not know what happened to Corbett McDermot. There is a gap in Corbett McDermot's memory. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
Corbett McDermot gain experience in a technical field as a computer operator or surveyor. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Corbett McDermot is rewarded for Corbett McDermot's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Corbett McDermot's Contacts or Allies betrays Corbett McDermot, ending Corbett McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |