Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Craig Steeves left the community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Craig Steeves blame Craig Steeves 's commander. Gain commander as Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Craig Steeves Craig Steeves 's job. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
Craig Steeves 's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Craig Steeves 's scout ship. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Imperial trade restrictions force Craig Steeves out of business. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
A notable academic consults with Craig Steeves about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |