Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Severely injured. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Good fortune |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Opponents of Curtis Maltby's belief system ambush Curtis Maltby. |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Survived a risky adventure but gained nothing. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |