Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Da-waswa A-atda-wo's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Da-waswa A-atda-wo's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
37 |
Caught cheating in some fashion, advancing Da-waswa A-atda-wo's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
37 |
A disaster leaves several injured, and others blame Da-waswa A-atda-wo, forcing Da-waswa A-atda-wo to leave Da-waswa A-atda-wo's career. Gain a Rival. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
An expedition or voyage goes wrong, leaving Da-waswa A-atda-wo stranded in the wilderness. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Da-waswa A-atda-wo far from home. |
9 |
42 |
Became a Drifter (Scavenger). |
9 |
45 |
Da-waswa A-atda-wo do not know what happened to Da-waswa A-atda-wo. There is a gap in Da-waswa A-atda-wo's memory. |
10 |
45 |
Failed to qualify for Merchant Academy. |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Became a Marine (Ground Assault) with the new title Marine. |
10 |
47 |
A mission goes wrong and Da-waswa A-atda-wo is stranded behind enemy lines. Ejected from the service. |
11 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
49 |
Da-waswa A-atda-wo refuse to secretly provide religious rites for a dying leader or noble, because they do not share Da-waswa A-atda-wo's faith. |
11 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |