Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Dale Kennedy do not know what happened to Dale Kennedy. There is a gap in Dale Kennedy's memory. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
22 |
A job goes wrong, forcing Dale Kennedy to flee off-planet. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Given specialist training in vehicles. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Uncover a major conspiracy against Dale Kennedy's employers. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Returned to Drifter (Barbarian). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |