Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Daniel Parlow botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Daniel Parlow have no idea what happened to Daniel Parlow – they found Daniel Parlow's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Daniel Parlow don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Scout (Explorer). |
7 |
41 |
Daniel Parlow have no idea what happened to Daniel Parlow – they found Daniel Parlow's ship drifting on the fringes of friendly space. |
8 |
41 |
Became a Merchant (Broker). |
8 |
42 |
Daniel Parlow's business or ship thrives. |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |