Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
David Stoker's work ends up coming home with David Stoker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
30 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
When dealing with an alien race, David Stoker botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, David Stoker botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Psychologically damaged by David Stoker's time in the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
David Stoker's ship is damaged, and David Stoker have to hitch-hike David Stoker's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that David Stoker easily defeat. |
7 |
44 |
Gain Enemy if David Stoker don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
David Stoker accepted an offer of inducements to betray David Stoker's faith. Gain 400,000 in cash. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |