Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Criticised a questionable political leader on Dick Gray's homeworld, causing his downfall. Gain an Enemy |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Dick Gray far from home. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
One of Dick Gray's pieces of art is stolen, and the investigation brings Dick Gray into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
Victim of a crime |
6 |
40 |
Graduated with honors. |
7 |
40 |
Became a Merchant (Broker). |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
44 |
A good deal ensures Dick Gray is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
A good deal ensures Dick Gray is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Broker) rank 4. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Broker) rank 5. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |