Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Criticised a questionable political leader on Doc Curtis's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Doc Curtis is forced out because of censorship or controversy. What truth did Doc Curtis get too close to? |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Doc Curtis's time in the scouts. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Drafted into Line/Crew |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Doc Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
47 |
Doc Curtis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |