Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding E-as Wewes far from home. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
E-as Wewes's ship is damaged, and E-as Wewes have to hitch-hike E-as Wewes's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
E-as Wewes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if E-as Wewes don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Died at age 31 |