Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
A police detective or rival criminal forces Ed Teague to flee and vows to hunt Ed Teague down. Gain an Enemy. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Commanding officer takes an interest in Ed Teague's career. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Ed Teague is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
Moved to a new world. |
6 |
38 |
Voluntarily left Mainstream Believer |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
47 |
A revolution, attack or other unusual event throws Ed Teague's life into chaos, forcing Ed Teague to leave the planet. |
9 |
47 |
Returned to Believer (Mainstream Believer). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |