Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Edison Paul's work ends up coming home with Edison Paul, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Edison Paul's Contacts or Allies betrays Edison Paul, ending Edison Paul's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Edison Paul is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Edison Paul retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
42 |
Died at age 42 |