Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
A job goes wrong, forcing Edmund Carr to flee off-planet. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
5 |
31 |
Voluntarily left Broker |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Edmund Carr accepted an offer of inducements to betray Edmund Carr's faith. Gain 70,000 in cash. |
6 |
35 |
Returned to Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Edmund Carr's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Imperial trade restrictions force Edmund Carr out of business. |
8 |
43 |
Switched to Rogue (Thief) with previous rank. |
8 |
46 |
Involved in the planning of an impressive heist. |
8 |
47 |
Promoted to Rogue (Thief) rank 1. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Edmund Carr accepted an offer of inducements to betray Edmund Carr's faith. Gain 210,000 in cash. |