Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A job goes wrong, forcing Elizabeth Clements to flee off-planet. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Gained a contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A good deal ensures Elizabeth Clements is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Elizabeth Clements's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Elizabeth Clements's business or ship thrives. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A sudden war destroys Elizabeth Clements's trade routes and contacts, forcing Elizabeth Clements to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Became a Scholar (Field Researcher). |
9 |
52 |
Win a prestigious prize for Elizabeth Clements's work. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |