Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Elliott Henry gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Elliott Henry rise to a position of power in Elliott Henry's colony or corporation. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Elliott Henry learn something Elliott Henry should not have – a corporate secret, a political scandal – which Elliott Henry can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Elliott Henry come into conflict with a splinter group Elliott Henry's own religion which maintains Elliott Henry's version is the wrong one. Gain 1 Rivals. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |