Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Ellwood Carson learn something Ellwood Carson should not have – a corporate secret, a political scandal – which Ellwood Carson can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Ellwood Carson's business expands, Ellwood Carson's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Ellwood Carson's business expands, Ellwood Carson's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Severely injured. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Ellwood Carson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ellwood Carson's faith. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Ellwood Carson secretly provide religious rites for a dying leader or noble, although they do not share Ellwood Carson's faith. Gain an Ally in the family and a Rival who disagrees with Ellwood Carson's choice. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Ellwood Carson have been following false teachings! |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Explorer). |
8 |
46 |
Ellwood Carson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
8 |
47 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |