Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Drafted into Law Enforcement |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Elmer Fowler's job. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Army Support) with the new title Private. |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Cavalry (Army). |
6 |
35 |
Continued as Army (Army Support). |
6 |
36 |
Assigned to an urbanised planet torn by war. |
6 |
39 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
39 |
Voluntarily left Army Support |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
40 |
Elmer Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Corporate (Citizen). |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
47 |
Betrayed by a friend. One of Elmer Fowler's Contacts or Allies betrays Elmer Fowler, ending Elmer Fowler's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Elmer Fowler refused an offer of inducements to betray Elmer Fowler's faith. Gain 6 enemies. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |