Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Elmer West Elmer West's job. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Elmer West is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Holy Warrior) rank -1. |
5 |
33 |
Voluntarily left Holy Warrior |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Elmer West's Contacts or Allies betrays Elmer West, ending Elmer West's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Elmer West do not know what happened to Elmer West. There is a gap in Elmer West's memory. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Elmer West easily defeat. |
8 |
44 |
Gain Enemy if Elmer West don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Elmer West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |